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  <span class="SRScope">ai::util::PlayerActionGenerator</span>
 </div>
</div>
<div class="SRResult" id="SR_getharvestamount">
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  <span class="SRScope">rts::units::Unit</span>
 </div>
</div>
<div class="SRResult" id="SR_getharvestspeed">
 <div class="SREntry">
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  <span class="SRScope">rts::units::Unit</span>
 </div>
</div>
<div class="SRResult" id="SR_gethp">
 <div class="SREntry">
  <a id="Item36" onkeydown="return searchResults.Nav(event,36)" onkeypress="return searchResults.Nav(event,36)" onkeyup="return searchResults.Nav(event,36)" class="SRSymbol" href="../classrts_1_1units_1_1_unit.html#abc9559c1a14741ad337016fe12aafdf8" target="_parent">getHP</a>
  <span class="SRScope">rts::units::Unit</span>
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</div>
<div class="SRResult" id="SR_gethpchange">
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  <span class="SRScope">rts::units::UnitUpgrade</span>
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</div>
<div class="SRResult" id="SR_getid">
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 </div>
</div>
<div class="SRResult" id="SR_getint">
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  <a id="Item39" onkeydown="return searchResults.Nav(event,39)" onkeypress="return searchResults.Nav(event,39)" onkeyup="return searchResults.Nav(event,39)" class="SRSymbol" href="../classrts_1_1units_1_1_unit_definition_manager.html#a27ca6fa520ec8c77a5940819d52ec286" target="_parent">getInt</a>
  <span class="SRScope">rts::units::UnitDefinitionManager</span>
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</div>
<div class="SRResult" id="SR_getlabel">
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</div>
<div class="SRResult" id="SR_getlastaction">
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  <span class="SRScope">ai::util::PlayerActionGenerator</span>
 </div>
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<div class="SRResult" id="SR_getlesion">
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  <span class="SRScope">ai::AI</span>
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</div>
<div class="SRResult" id="SR_getmap">
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  <span class="SRScope">rts::GameState</span>
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<div class="SRResult" id="SR_getmapheight">
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  <span class="SRScope">rts::GameState</span>
 </div>
</div>
<div class="SRResult" id="SR_getmapwidth">
 <div class="SREntry">
  <a id="Item45" onkeydown="return searchResults.Nav(event,45)" onkeypress="return searchResults.Nav(event,45)" onkeyup="return searchResults.Nav(event,45)" class="SRSymbol" href="../classrts_1_1_game_state.html#ac1358dbc75a5d67cb514a4780a4f3f5a" target="_parent">getMapWidth</a>
  <span class="SRScope">rts::GameState</span>
 </div>
</div>
<div class="SRResult" id="SR_getmaxhp">
 <div class="SREntry">
  <a id="Item46" onkeydown="return searchResults.Nav(event,46)" onkeypress="return searchResults.Nav(event,46)" onkeyup="return searchResults.Nav(event,46)" class="SRSymbol" href="../classrts_1_1units_1_1_unit.html#acfc48c8bcfd637513353789ee76ff14e" target="_parent">getMaxHP</a>
  <span class="SRScope">rts::units::Unit</span>
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</div>
<div class="SRResult" id="SR_getmovespeed">
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  <a id="Item47" onkeydown="return searchResults.Nav(event,47)" onkeypress="return searchResults.Nav(event,47)" onkeyup="return searchResults.Nav(event,47)" class="SRSymbol" href="../classrts_1_1units_1_1_unit.html#a11d3028f183139348bffdd90f8c72dae" target="_parent">getMoveSpeed</a>
  <span class="SRScope">rts::units::Unit</span>
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</div>
<div class="SRResult" id="SR_getmovespeedchange">
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  <a id="Item48" onkeydown="return searchResults.Nav(event,48)" onkeypress="return searchResults.Nav(event,48)" onkeyup="return searchResults.Nav(event,48)" class="SRSymbol" href="../classrts_1_1units_1_1_unit_upgrade.html#a3abc09dd860755ad23cf11822b568b09" target="_parent">getMoveSpeedChange</a>
  <span class="SRScope">rts::units::UnitUpgrade</span>
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</div>
<div class="SRResult" id="SR_getmyunits">
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  <a id="Item49" onkeydown="return searchResults.Nav(event,49)" onkeypress="return searchResults.Nav(event,49)" onkeyup="return searchResults.Nav(event,49)" class="SRSymbol" href="../classrts_1_1_game_state.html#a7c782cec7800b39974e1bb1f1fdc4232" target="_parent">getMyUnits</a>
  <span class="SRScope">rts::GameState</span>
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</div>
<div class="SRResult" id="SR_getneutralunits">
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  <span class="SRScope">rts::GameState</span>
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</div>
<div class="SRResult" id="SR_getnextaction">
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  <span class="SRScope">ai::util::PlayerActionGenerator</span>
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  <span class="SRScope">rts::GameState</span>
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</div>
<div class="SRResult" id="SR_getplayer">
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  <span class="SRScope">rts::units::Unit</span>
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</div>
<div class="SRResult" id="SR_getplayerid">
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  <span class="SRScope">rts::GameState</span>
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</div>
<div class="SRResult" id="SR_getplayers">
 <div class="SREntry">
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  <span class="SRScope">rts::GameState</span>
 </div>
</div>
<div class="SRResult" id="SR_getproduce">
 <div class="SREntry">
  <a id="Item56" onkeydown="return searchResults.Nav(event,56)" onkeypress="return searchResults.Nav(event,56)" onkeyup="return searchResults.Nav(event,56)" class="SRSymbol" href="../classrts_1_1units_1_1_unit.html#a9c529a8483ffd40dd478e8759e4a99d3" target="_parent">getProduce</a>
  <span class="SRScope">rts::units::Unit</span>
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</div>
<div class="SRResult" id="SR_getproducespeedchange">
 <div class="SREntry">
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  <span class="SRScope">rts::units::UnitUpgrade</span>
 </div>
</div>
<div class="SRResult" id="SR_getrandom">
 <div class="SREntry">
  <a id="Item58" onkeydown="return searchResults.Nav(event,58)" onkeypress="return searchResults.Nav(event,58)" onkeyup="return searchResults.Nav(event,58)" class="SRSymbol" href="../classai_1_1util_1_1_player_action_generator.html#a2e1ebc260a531359c360cb8879064745" target="_parent">getRandom</a>
  <span class="SRScope">ai::util::PlayerActionGenerator</span>
 </div>
</div>
<div class="SRResult" id="SR_getrandomplayeraction">
 <div class="SREntry">
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  <span class="SRScope">ai::RandomBiasedAI</span>
 </div>
</div>
<div class="SRResult" id="SR_getresources">
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</div>
<div class="SRResult" id="SR_getresourcestype">
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  <span class="SRScope">rts::units::Unit</span>
 </div>
</div>
<div class="SRResult" id="SR_getresourcetypes">
 <div class="SREntry">
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  <span class="SRScope">rts::GameState</span>
 </div>
</div>
<div class="SRResult" id="SR_getscore">
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  <span class="SRScope">rts::units::UnitDefinitionManager</span>
 </div>
</div>
<div class="SRResult" id="SR_getsize">
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  <span class="SRScope">ai::util::PlayerActionGenerator</span>
 </div>
</div>
<div class="SRResult" id="SR_gettargetx">
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  <span class="SRScope">rts::units::UnitAction</span>
 </div>
</div>
<div class="SRResult" id="SR_gettargety">
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  <span class="SRScope">rts::units::UnitAction</span>
 </div>
</div>
<div class="SRResult" id="SR_getteam">
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  <span class="SRScope">rts::GameState</span>
 </div>
</div>
<div class="SRResult" id="SR_gettimestamp">
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  <span class="SRScope">rts::units::UnitAction</span>
 </div>
</div>
<div class="SRResult" id="SR_gettype">
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 </div>
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<div class="SRResult" id="SR_getunit">
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  <span class="SRScope">rts::units::UnitUpgrade</span>
 </div>
</div>
<div class="SRResult" id="SR_getunitid">
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  <span class="SRScope">rts::units::UnitAction</span>
 </div>
</div>
<div class="SRResult" id="SR_getunitlist">
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  <span class="SRScope">rts::GameState</span>
 </div>
</div>
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